Full Audio Guide

Inside the "AudioManager" actor you will find a "Make AudioMod" structure with 14 different inputs. The inputs are well-named and are usually self-explanatory, so I won't explain them all.

🧠 Remember: You don't need to fill in all of the inputs for the mod to work properly.

The "All Stage Music" input is easy to edit. After expanding all of the settings, you need to enter the stage display name (Key 0) and the chosen music.

You can access the "Announcer Audio" settings the same way.

Once you filled in your desired inputs, the mod is complete and is ready to be exported.

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