Editing The Hit Map

For starters, the template character already has a functional hit map. If you're trying to reuse the animations for your own character, you need to retarget them. The easiest way to achieve this is by retargeting the entire skeleton.

Hit Map FAQ

Do I Have To Retarget The Skeleton?

No. If you prefer, you can use your own animations.

How Do I Modify The Hit Map?

You can edit the hit map the same way you edit the portraits (character manager). For more information visit

pageEditing The Portraits

What Is a Skeleton?

To put it simply, a skeleton is what is used to rig and animate a 3D model. Click here to learn more.

What If I'm Already Using The Unreal Engine Skeleton?

If you're already using the UE4 skeleton, you can just assign the template character's skeleton to your mesh.

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